School Improvement
Project Overview:
You have been tasked with utilizing the design process to plan and develop a prototype which will enhance the fluidity of your school day.
Directions:
1. Your instructor will divide the class into groups of two to three.
2. In your group, think about the issues which cause you a problem during your school day and use the design process to create a solution for the problem. Problems may include:
· Lockers
· Passing periods
· School materials
· Seating arrangements
· Time management
3. Use the information provided as you work through the design process to plan and develop a prototype which will enhance the fluidity of your school day.
4. Submit the final documents according to your instructor's direction.
Step 1: Define the Problem
· What is the problem you are trying to solve?
Step 2: Do Research
Answer the following questions by completing research.
·
Provide
at least three websites used to complete your research.
· What constraints or problems exist when developing a solution to the problem
Step 3: Imagine Solutions
Based on your research, develop a list of possible solutions.
· Draw or write out possible solutions.
Step 4: Prototype a Solution
Using your own tools and resources create an example of your solution.
· Describe the process of developing your prototype. Add a link to or an image of your initial design.
Step 5: Test the Prototype
Test the prototype and evaluate the outcomes:
Test One Results:
Test Two Results:
Step 6: Evaluate the results
· Describe what you changed to improve your solution:
Rubric
Description |
Possible Points |
Your Score |
Research & Organization: · Proper research was conducted to complete the assignment · Sources were cited appropriately based on instructions provided · Information was presented in a logical organized manner |
35 |
|
Concept & Understanding: · Understanding of the concept is clearly evident · Effective strategies were used to achieve the end product · Logical thinking was utilized to arrive at the conclusion |
35 |
|
Creativity/Craftmanship: · End product is unique and reflects the student’s or group’s individuality · End product is clearly high quality |
15 |
|
Production/Effort: · Class time provided for the project was used efficiently · Time and effort are evident in the execution of the end product |
15 |
|
Total Points |
100 |
|